Game Over: It's Time to Live It

Photo by Iris Jones, with permission via Flickr.
I knew my mom should have let me own an Atari. She never budged. I had to do my best mastering Asteroids and Ms. Pac-Man at the bars with dad instead. We were poor, but quarters were one thing I could get in abundance from him when there was no money for anything else. Maybe it was his subversive way of investing in me – helping his boy gain real life skills that might, you know, some day save the world.

Or maybe he was just keeping me happy and out of his hair.

Either way, I have fond memories of those early days gaming. Shooting descending centipedes, saving a girl from a computerized ape, hopping across the road to safety before being flattened by cars and trucks, all while moderately sloshed patrons cheered me on from their nearby stools. Quarter by quarter, I got lost in these virtual worlds despite the clunky, pixilated graphics and limited adventure space of arcade games.

Fast forward 30 years to last week, and I’m now wondering if I should have stuck with those playful quests. If it were up to Jane McGonigal, that’s exactly what would have happened.

To see what McGonigal has in mind, click here to read the rest of this post at the The High Calling. is a site about work, life and God.


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